Monthly Archives: June 2015

Workshop on Entertainment Computing

Hi…..
I’m Shalika Pathirathna(M1). I participated in 36th workshop on Entertainment Computing organized by IPSJ SIG-EC on 8th-9th June. It was held in Izumo, Shimane prefecture.

There were 15 paper presentations including Osaka university, Hokkaido university, NTT, etc. All of the paper presentations were in Japanese except ours. So I didn’t understand most of them. There were paper presentations from Yamamoto-sensei and Taketomi-sensei as well.

We submitted a paper based on CICP project led by Liem which is, a learning support system using camera tracking for high school physics experiments. My presentation was held in the first day. I got very useful comments from the listeners. After the workshop we went for a party in a nearby restaurant. We had some delicious Japanese food and a great time. Also got a chance to talk with many interesting people. On the next day there was a demo session. We presented our prototype system. Even though other demos looked very interesting I was unable to see them as I wanted due to limited time.

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Entertainment Computing Workshop

by Marc Ericson C. Santos (D3)

I attended the workshop of the Special Interest Group in Entertainment Computing (SIGEC) of the Information Processing Society of Japan. It was held last June 8-9 in Izumo City, Shimane Prefecture. One of the organizers was Yamamoto-sensei and I think the program went very smoothly.

I’d like to tell you about my impressions of SIGEC. First of all, it was difficult for me because all the presentations and questions were in English. (I should study Japanese more!) However, I think I understood some parts, especially the question and answer part. This is the most exciting (scary if you are the presenter) part of the research meeting. I think, compared to international conferences, the questions in the workshop are more difficult to answer! Why? I think it’s because the purpose of the research meeting is to gather more ideas and address criticisms before the researchers submit to the international conference or journals. I find this system interesting because I feel that the audience is actively giving criticisms and suggestions to help the researcher go forward with their research.

I accompanied Shalika who gave a presentation and demonstration about our CICP project lead by Liem. The presentation was about using some AR technologies to create useful Physics experiments for teaching high school physics. Although we had little time to prepare for this experiment, Shalika was able to present the work in the workshop. I took down notes of the comments and questions:

1. Clarify the novelty of the system (What’s the difference compared to classical experiments in Physics?)
2. Justify the implementation choices (Why not use a camera with higher frame rate? Why not use other sensors other than camera?)
3. Involve the students in the development process (Can they set it up by themselves?)
4. Think deeply about measuring learning and motivation (Aside from test scores, observe how much students interact with each other.)

Here is my experience of SIGEC in pictures:

Ise Ebi Tonkotsu Ramen. If I remember correctly, we went to a ramen store called Ryu-Ou (Dragon King). This was our first meal in Shimane, after driving for four hours. It was delicious!

Ise Ebi Tonkotsu Ramen. If I remember correctly, we went to a ramen store called Ryu-Ou (Dragon King). This was our first meal in Shimane, after driving for four hours. It was delicious!

Yamamoto-sensei presenting about a research from the IMD lab.

Yamamoto-sensei presenting about a research from the IMD lab.

Shalika while waiting for her presentation time

Shalika while waiting for her presentation time

Listening to some announcements. If I remember correctly, next year, the International Conference on Advances in Computer Entertainment will be held in Osaka. The organizing professors are asking us to support the event by submitting papers, and by helping as volunteers.

Listening to some announcements. If I remember correctly, next year, the International Conference on Advances in Computer Entertainment will be held in Osaka. The organizing professors are asking us to support the event by submitting papers, and by helping as volunteers.

He is trying out a demon on the oculus rift. This demo simulates the visuals of jumping from a airplane.

He is trying out a demon on the oculus rift. This demo simulates the visuals of jumping from a airplane.

He is putting on a wearable system for monitoring a person chewing. Then, the system gives some haptic feedback to chew the food more, when he didn't chew enough.

He is putting on a wearable system for monitoring a person chewing. Then, the system gives some haptic feedback to chew the food more, when he didn’t chew enough.