by Marc Ericson C. Santos (D3)
I attended the workshop of the Special Interest Group in Entertainment Computing (SIGEC) of the Information Processing Society of Japan. It was held last June 8-9 in Izumo City, Shimane Prefecture. One of the organizers was Yamamoto-sensei and I think the program went very smoothly.
I’d like to tell you about my impressions of SIGEC. First of all, it was difficult for me because all the presentations and questions were in English. (I should study Japanese more!) However, I think I understood some parts, especially the question and answer part. This is the most exciting (scary if you are the presenter) part of the research meeting. I think, compared to international conferences, the questions in the workshop are more difficult to answer! Why? I think it’s because the purpose of the research meeting is to gather more ideas and address criticisms before the researchers submit to the international conference or journals. I find this system interesting because I feel that the audience is actively giving criticisms and suggestions to help the researcher go forward with their research.
I accompanied Shalika who gave a presentation and demonstration about our CICP project lead by Liem. The presentation was about using some AR technologies to create useful Physics experiments for teaching high school physics. Although we had little time to prepare for this experiment, Shalika was able to present the work in the workshop. I took down notes of the comments and questions:
1. Clarify the novelty of the system (What’s the difference compared to classical experiments in Physics?)
2. Justify the implementation choices (Why not use a camera with higher frame rate? Why not use other sensors other than camera?)
3. Involve the students in the development process (Can they set it up by themselves?)
4. Think deeply about measuring learning and motivation (Aside from test scores, observe how much students interact with each other.)
Here is my experience of SIGEC in pictures: